Forward Gameplay Cue to Parent (Message)

Forward Gameplay Cue to Parent (Message)

Windows
MacOS
Linux

Call from a Cue handler event to continue checking for additional, more generic handlers. Called from the ability system blueprint library

Target is Gameplay Cue Interface

Forward Gameplay Cue to Parent (Message)
Target
Select Asset

Inputs

In
Exec
Target
Object Reference

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss