Gets the best end location and normal for this gameplay cue. If there is hit result data, it will return this. Otherwise it will return the target actor's location/rotation. If none of this is available, it will return false.
Target is Ability System Blueprint Library
X0
Y 0
Z 0
X0
Y 0
Z 0
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Target Actor
Actor Object Reference
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Parameters
Gameplay Cue Parameters Structure
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Location
Vector
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Normal
Vector
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Return Value
Boolean
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Gets the best end location and normal for this gameplay cue. If there is hit result data, it will return this. Otherwise it will return the target actor's location/rotation. If none of this is available, it will return false. |