Assign Set by Caller Magnitude

Assign Set by Caller Magnitude

Windows
MacOS
Linux

Sets a raw name Set By Caller magnitude value, the tag version should normally be used

Target is Ability System Blueprint Library

Assign Set by Caller Magnitude
Spec Handle
Data Name
None
Magnitude
0.0
Return Value

Inputs

In
Exec
Spec Handle
Gameplay Effect Spec Handle Structure
Data Name
Name
Magnitude
Float

Outputs

Out
Exec
Return Value
Gameplay Effect Spec Handle Structure

Sets a raw name Set By Caller magnitude value, the tag version should normally be used

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