Sets a raw name Set By Caller magnitude value, the tag version should normally be used
Target is Ability System Blueprint Library
None
0.0
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In
Exec
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Spec Handle
Gameplay Effect Spec Handle Structure
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Data Name
Name
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Magnitude
Float
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Out
Exec
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Return Value
Gameplay Effect Spec Handle Structure
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Sets a raw name Set By Caller magnitude value, the tag version should normally be used |