Get Active Gameplay Effect Stack Limit Count

Get Active Gameplay Effect Stack Limit Count

Windows
MacOS
Linux

Returns stack limit count of an active Gameplay Effect. Will return 0 if the GameplayEffect is no longer valid.

Target is Ability System Blueprint Library

Get Active Gameplay Effect Stack Limit Count
Active Handle
Return Value
0

Inputs

In
Exec
Active Handle
Active Gameplay Effect Handle Structure

Outputs

Out
Exec
Return Value
Integer

Returns stack limit count of an active Gameplay Effect. Will return 0 if the GameplayEffect is no longer valid.

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