Set Stack Count to Max

Set Stack Count to Max

Windows
MacOS
Linux

Sets the GameplayEffectSpec's StackCount to the max stack count defined in the GameplayEffect definition

Target is Ability System Blueprint Library

Set Stack Count to Max
Spec Handle
Return Value

Inputs

In
Exec
Spec Handle
Gameplay Effect Spec Handle Structure

Outputs

Out
Exec
Return Value
Gameplay Effect Spec Handle Structure

Sets the GameplayEffectSpec's StackCount to the max stack count defined in the GameplayEffect definition

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