Make Target Location Info from Owner Skeletal Mesh Component

Make Target Location Info from Owner Skeletal Mesh Component

Windows
MacOS
Linux

Creates a target location from a socket on the owner avatar's skeletal mesh

Target is Gameplay Ability

Make Target Location Info from Owner Skeletal Mesh Component
Target
Select Asset
Socket Name
None
Return Value

Inputs

Target
Gameplay Ability Object Reference
Socket Name
Name

Outputs

Return Value
Gameplay Ability Targeting Location Info Structure

Creates a target location from a socket on the owner avatar's skeletal mesh

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