Start playing an animation montage on the avatar actor and wait for it to finish If StopWhenAbilityEnds is true, this montage will be aborted if the ability ends normally. It is always stopped when the ability is explicitly cancelled. On normal execution, OnBlendOut is called when the montage is blending out, and OnCompleted when it is completely done playing OnInterrupted is called if another montage overwrites this, and OnCancelled is called if the ability or task is cancelled
Target is Ability Task Play Montage and Wait
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In
Exec
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Task Instance Name
Name
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Set to override the name of this task, for later querying |
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Montage to Play
Anim Montage Object Reference
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The montage to play on the character |
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Rate
Float
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Change to play the montage faster or slower |
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Start Section
Name
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If not empty, named montage section to start from |
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Stop when Ability Ends
Boolean
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If true, this montage will be aborted if the ability ends normally. It is always stopped when the ability is explicitly cancelled |
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Anim Root Motion Translation Scale
Float
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Change to modify size of root motion or set to 0 to block it entirely |
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Start Time Seconds
Float
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Starting time offset in montage, this will be overridden by StartSection if that is also set |
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Out
Exec
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Async Task
Ability Task Play Montage And Wait Object Reference
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On Completed
Exec
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On Completed |
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On Blend Out
Exec
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On Blend Out |
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On Interrupted
Exec
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On Interrupted |
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On Cancelled
Exec
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On Cancelled |