Starts a new ability state.
Target is Ability Task Start Ability State
None
Select Asset
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In
Exec
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State Name
Name
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The name of the state. |
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End Current State
Boolean
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If true, all other active ability states will be ended. |
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Out
Exec
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Async Task
Ability Task Start Ability State Object Reference
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On State Ended
Exec
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Invoked if 'EndAbilityState' is called or if 'EndAbility' is called and this state is active. |
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On State Interrupted
Exec
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Invoked if the ability was interrupted and this state is active. |