Wait Gameplay Effect Applied to Target Query

Wait Gameplay Effect Applied to Target Query

Windows
MacOS
Linux

Wait until the owner (or External Owner) applies a GameplayEffect to a Target (the target may be the owner too!). If TriggerOnce is true, this task will only return one time. Otherwise it will return everytime a GE is applied that meets the requirements over the life of the ability Optional External Owner can be used to run this task on someone else (not the owner of the ability). By default you can leave this empty.

Target is Ability Task Wait Gameplay Effect Applied Target

Wait Gameplay Effect Applied to Target Query
Source Filter
Source Tag Query
Target Tag Query
Trigger Once
Optional External Owner
Listen for Periodic Effect
Async Task
Select Asset
On Applied
Target
Spec Handle
Active Handle

Inputs

In
Exec
Source Filter
Gameplay Target Data Filter Handle Structure
Source Tag Query
Gameplay Tag Query Structure
Target Tag Query
Gameplay Tag Query Structure
Trigger Once
Boolean
Optional External Owner
Actor Object Reference
Listen for Periodic Effect
Boolean

Outputs

Out
Exec
Async Task
Ability Task Wait Gameplay Effect Applied Target Object Reference
On Applied
Exec

On Applied

Target
Actor Object Reference

Target

Spec Handle
Gameplay Effect Spec Handle Structure

Spec Handle

Active Handle
Active Gameplay Effect Handle Structure

Active Handle

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