Wait Gameplay Event

Wait Gameplay Event

Windows
MacOS
Linux

Wait until the specified gameplay tag event is triggered. By default this will look at the owner of this ability. OptionalExternalTarget can be set to make this look at another actor's tags for changes It will keep listening as long as OnlyTriggerOnce = false If OnlyMatchExact = false it will trigger for nested tags

Target is Ability Task Wait Gameplay Event

Wait Gameplay Event
Event Tag
Optional External Target
Only Trigger Once
Only Match Exact
Async Task
Select Asset
Event Received
Payload

Inputs

In
Exec
Event Tag
Gameplay Tag Structure
Optional External Target
Actor Object Reference
Only Trigger Once
Boolean
Only Match Exact
Boolean

Outputs

Out
Exec
Async Task
Ability Task Wait Gameplay Event Object Reference
Event Received
Exec

Event Received

Payload
Gameplay Event Data Structure

Payload

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss