Wait for Ability Activate with Tag Requirements

Wait for Ability Activate with Tag Requirements

Windows
MacOS
Linux

Wait until a new ability (of the same or different type) is activated. Only input based abilities will be counted unless IncludeTriggeredAbilities is true. Uses a tag requirements structure to filter abilities.

Target is Ability Task Wait Ability Activate

Wait for Ability Activate with Tag Requirements
Tag Requirements
Include Triggered Abilities
Trigger Once
Async Task
Select Asset
On Activate
Activated Ability
Select Asset

Inputs

In
Exec
Tag Requirements
Gameplay Tag Requirements Structure
Include Triggered Abilities
Boolean
Trigger Once
Boolean

Outputs

Out
Exec
Async Task
Ability Task Wait Ability Activate Object Reference
On Activate
Exec

On Activate

Activated Ability
Gameplay Ability Object Reference

Activated Ability

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