Wait until an attribute changes to pass a given test.
Target is Ability Task Wait Attribute Change
None
0.0
Select Asset
|
In
Exec
|
|
|
In Attribute
Gameplay Attribute Structure
|
|
|
In with Tag
Gameplay Tag Structure
|
|
|
In Without Tag
Gameplay Tag Structure
|
|
|
In Comparison Type
EWaitAttributeChangeComparison Enum
|
|
|
In Comparison Value
Float
|
|
|
Trigger Once
Boolean
|
|
|
Optional External Owner
Actor Object Reference
|
|
Out
Exec
|
|
|
Async Task
Ability Task Wait Attribute Change Object Reference
|
|
|
On Change
Exec
|
On Change |