Wait for Gameplay Effect Stack Change

Wait for Gameplay Effect Stack Change

Windows
MacOS
Linux

Wait until the specified gameplay effect is removed.

Target is Ability Task Wait Gameplay Effect Stack Change

Wait for Gameplay Effect Stack Change
Handle
Async Task
Select Asset
On Change
Invalid Handle
New Count
0
Old Count
0

Inputs

In
Exec
Handle
Active Gameplay Effect Handle Structure

Outputs

Out
Exec
Async Task
Ability Task Wait Gameplay Effect Stack Change Object Reference
On Change
Exec

On Change

Invalid Handle
Exec

Invalid Handle

New Count
Integer

New Count

Old Count
Integer

Old Count

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