Find a socket object in this SkeletalMesh by name. Entering NAME_None will return NULL. If there are multiple sockets with the same name, will return the first one. Also returns the index for the socket allowing for future fast access via GetSocketByIndex()
Target is Skeletal Mesh
Select Asset
None
0
Select Asset
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Target
Skeletal Mesh Object Reference
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In Socket Name
Name
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Out Index
Integer
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Return Value
Skeletal Mesh Socket Object Reference
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Find a socket object in this SkeletalMesh by name. Entering NAME_None will return NULL. If there are multiple sockets with the same name, will return the first one. Also returns the index for the socket allowing for future fast access via GetSocketByIndex() |