Removes an Animation Curve by Name from the given Animation Sequence (Raw Animation Curves [Names] may not be removed from the Skeleton)
Target is Animation Blueprint Library
Select Asset
None
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In
Exec
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Animation Sequence
Anim Sequence Object Reference
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: AnimSequence |
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Bone Name
Name
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: Name of bone track user wants to remove |
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Include Children
Boolean
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: true if user wants to include all children of BoneName |
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Finalize
Boolean
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: If you set this to true, it will trigger compression. If you set bFinalize to be false, you'll have to manually trigger Finalize. |
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Out
Exec
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