Add Meta Data Object

Add Meta Data Object

Windows
MacOS
Linux

Adds an instance of the specified MetaData Class to the given Animation Sequence (requires MetaDataObject's outer to be the Animation Sequence)

Target is Animation Blueprint Library

Add Meta Data Object
Animation Sequence
Select Asset
Meta Data Object
Select Asset

Inputs

In
Exec
Animation Sequence
Anim Sequence Object Reference
Meta Data Object
Anim Meta Data Object Reference

Outputs

Out
Exec
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