Virtual Bones

Virtual Bones

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Actions

Add Virtual Bone

Adds a Virtual Bone between the Source and Target Bones to the given Animation Sequence

Target is Animation Blueprint Library

Remove All Virtual Bones

Removes all Virtual Bones from the given Animation Sequence

Target is Animation Blueprint Library

Remove Virtual Bone

Removes a Virtual Bone with the specified Bone Name from the given Animation Sequence

Target is Animation Blueprint Library

Remove Virtual Bones

Removes Virtual Bones with the specified Bone Names from the given Animation Sequence

Target is Animation Blueprint Library

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