Actions
Create Asset Data |
Creates asset data from a UObject. Target is Asset Registry Helpers |
Get Asset |
Returns the asset UObject if it is loaded or loads the asset if it is unloaded then returns the result Target is Asset Registry Helpers |
Get Class |
Get Class Target is Asset Registry Helpers |
Get Export Text Name |
Returns the name for the asset in the form: Class'ObjectPath' Target is Asset Registry Helpers |
Get Full Name |
Returns the full name for the asset in the form: Class ObjectPath Target is Asset Registry Helpers |
Get Tag Value |
Gets the value associated with the given tag as a string Target is Asset Registry Helpers |
Is Asset Loaded |
Returns true if the asset is loaded Target is Asset Registry Helpers |
Is Redirector |
Returns true if the this asset is a redirector. Target is Asset Registry Helpers |
Is UAsset |
Returns true if this is the primary asset in a package, true for maps and assets but false for secondary objects like class redirectors Target is Asset Registry Helpers |
Is Valid |
Checks to see if this AssetData refers to an asset or is NULL Target is Asset Registry Helpers |
To Soft Object Path |
Convert to a SoftObjectPath for loading Target is Asset Registry Helpers |