Async Change Bundle State for Matching Primary Assets

Async Change Bundle State for Matching Primary Assets

Windows
MacOS
Linux

Change the bundle state of all assets that match OldBundles to instead contain NewBundles.

Target is Async Action Change Primary Asset Bundles

Async Change Bundle State for Matching Primary Assets
New Bundles
Old Bundles
Completed

Inputs

In
Exec
New Bundles
Array of Names
Old Bundles
Array of Names

Outputs

Out
Exec
Completed
Exec

Completed

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss