Async Load Primary Asset Class List

Async Load Primary Asset Class List

Windows
MacOS
Linux

Load a list primary asset classes into memory. The completed delegate will go off when the load succeeds or fails, you should cast the Loaded object list to verify it is the correct type If LoadBundles is specified, those bundles are loaded along with the asset list

Target is Async Action Load Primary Asset Class List

Async Load Primary Asset Class List
Primary Asset List
Load Bundles
Completed
Loaded

Inputs

In
Exec
Primary Asset List
Array of Primary Asset Id Structures
Load Bundles
Array of Names

Outputs

Out
Exec
Completed
Exec

Completed

Loaded
Array of Object Class References

Loaded

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss