Is Playing

Is Playing

Windows
MacOS
Linux

Returns TRUE if the targeted Audio Component?s sound is playing. Doesn't indicate if the sound is paused or fading in/out. Use GetPlayState() to get the full play state.

Target is Audio Component

Is Playing
Target
Return Value

Inputs

Target
Audio Component Object Reference

Outputs

Return Value
Boolean

Returns TRUE if the targeted Audio Component?s sound is playing. Doesn't indicate if the sound is paused or fading in/out. Use GetPlayState() to get the full play state.

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