Allows designers to target a specific Audio Component instance?s sound and set the send level (volume of sound copied) to the indicated Source Bus. If the Source Bus is not already part of the sound?s sends, the reference will be added to this instance?s Override sends. This particular send occurs after the Source Effect processing chain.
Target is Audio Component
Select Asset
0.0
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In
Exec
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Target
Audio Component Object Reference
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Sound Source Bus
Sound Source Bus Object Reference
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The Bus to send the signal to |
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Source Bus Send Level
Float
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The scalar used to alter the volume of the copied signal |
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Out
Exec
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