Load Control Bus Mix From Profile

Load Control Bus Mix From Profile

Windows
MacOS
Linux

Loads control bus mix from a profile into UObject mix definition, deserialized from an ini file.

Target is Audio Modulation Statics

Load Control Bus Mix From Profile
Mix
Select Asset
Activate
Profile Index
0
Stages

Inputs

In
Exec
Mix
Sound Control Bus Mix Object Reference
Activate
Boolean

If true, activate mix upon loading from profile.

Profile Index
Integer

Index of profile, allowing multiple profiles to be loaded to single mix object. If <= 0, loads from default profile (no suffix).

Outputs

Out
Exec
Stages
Array of Sound Control Bus Mix Stage Structures

Stages - Stage values loaded from profile (empty if profile did not exist or had no values serialized).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss