Play Dialogue 2D

Play Dialogue 2D

Windows
MacOS
Linux

Plays a dialogue directly with no attenuation, perfect for UI.

  • Fire and Forget.

  • Not Replicated.

Target is Gameplay Statics

Play Dialogue 2D
Dialogue
Select Asset
Context
Volume Multiplier
1.000000
Pitch Multiplier
1.000000
Start Time
0.000000

Inputs

In
Exec
Dialogue
Dialogue Wave Object Reference

dialogue to play

Context
Dialogue Context Structure (by ref)

context the dialogue is to play in

Volume Multiplier
Float

A linear scalar multiplied with the volume, in order to make the sound louder or softer.

Pitch Multiplier
Float

A linear scalar multiplied with the pitch.

Start Time
Float

How far in to the dialogue to begin playback at

Outputs

Out
Exec
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