Recording

Recording

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Finish Recording Output

Stop recording audio. Path can be absolute, or relative (to the /Saved/BouncedWavFiles folder). By leaving the Submix To Record field blank, you can record the master output of the game.

Target is Audio Mixer Blueprint Library

Pause Recording Output

Pause recording audio, without finalizing the recording to disk. By leaving the Submix To Record field blank, you can record the master output of the game.

Target is Audio Mixer Blueprint Library

Resume Recording Output

Resume recording audio after pausing. By leaving the Submix To Pause field blank, you can record the master output of the game.

Target is Audio Mixer Blueprint Library

Start Recording Output

Start recording audio. By leaving the Submix To Record field blank, you can record the master output of the game.

Target is Audio Mixer Blueprint Library

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