Set Global Listener Focus Parameters

Set Global Listener Focus Parameters

Windows
MacOS
Linux

Sets the global listener focus parameters, which will scale focus behavior of sounds based on their focus azimuth settings in their attenuation settings.

  • Fire and Forget.

  • Not Replicated.

Target is Gameplay Statics

Set Global Listener Focus Parameters
Focus Azimuth Scale
1.000000
Non Focus Azimuth Scale
1.000000
Focus Distance Scale
1.000000
Non Focus Distance Scale
1.000000
Focus Volume Scale
1.000000
Non Focus Volume Scale
1.000000
Focus Priority Scale
1.000000
Non Focus Priority Scale
1.000000

Inputs

In
Exec
Focus Azimuth Scale
Float

An angle scale value used to scale the azimuth angle that defines where sounds are in-focus.

Non Focus Azimuth Scale
Float
Focus Distance Scale
Float

A distance scale value to use for sounds which are in-focus. Values < 1.0 will reduce perceived distance to sounds, values > 1.0 will increase perceived distance to in-focus sounds.

Non Focus Distance Scale
Float

A distance scale value to use for sounds which are out-of-focus. Values < 1.0 will reduce perceived distance to sounds, values > 1.0 will increase perceived distance to in-focus sounds.

Focus Volume Scale
Float
Non Focus Volume Scale
Float
Focus Priority Scale
Float

A priority scale value (> 0.0) to use for sounds which are in-focus. Values < 1.0 will reduce the priority of in-focus sounds, values > 1.0 will increase the priority of in-focus sounds.

Non Focus Priority Scale
Float

A priority scale value (> 0.0) to use for sounds which are out-of-focus. Values < 1.0 will reduce the priority of sounds out-of-focus sounds, values > 1.0 will increase the priority of out-of-focus sounds.

Outputs

Out
Exec
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