Sets a global pitch modulation scalar that will apply to all non-UI sounds
Fire and Forget.
Not Replicated.
Target is Gameplay Statics
0.0
0.0
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In
Exec
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Pitch Modulation
Float
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A pitch modulation value to globally set. |
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Time Sec
Float
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A time value to linearly interpolate the global modulation pitch over from it's current value. |
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Out
Exec
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