Set Sound Class Distance Scale

Set Sound Class Distance Scale

Windows
MacOS
Linux

Linearly interpolates the attenuation distance scale value from it's current attenuation distance override value (1.0f it not overridden) to its new attenuation distance override, over the given amount of time

  • Fire and Forget.

  • Not Replicated.

Target is Gameplay Statics

Set Sound Class Distance Scale
Sound Class
Select Asset
Distance Attenuation Scale
0.0
Time Sec
0.000000

Inputs

In
Exec
Sound Class
Sound Class Object Reference

Sound class to to use to set the attenuation distance scale on.

Distance Attenuation Scale
Float

A scalar for the attenuation distance used for computing distance attenuation.

Time Sec
Float

A time value to linearly interpolate from the current distance attenuation scale value to the new value.

Outputs

Out
Exec
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