Draws a 3x3 grid border with tiled frame and tiled interior on the Canvas.
Target is Canvas
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In
Exec
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Target
Canvas Object Reference
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Border Texture
Texture Object Reference
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Texture to use for border. |
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Background Texture
Texture Object Reference
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Texture to use for border background. |
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Left Border Texture
Texture Object Reference
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Texture to use for the tiling left border. |
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Right Border Texture
Texture Object Reference
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Texture to use for the tiling right border. |
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Top Border Texture
Texture Object Reference
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Texture to use for the tiling top border. |
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Bottom Border Texture
Texture Object Reference
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Texture to use for the tiling bottom border. |
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Screen Position
Vector 2D Structure
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Screen space position to render the texture. |
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Screen Size
Vector 2D Structure
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Screen space size to render the texture. |
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Coordinate Position
Vector 2D Structure
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Normalized UV starting coordinate to use when rendering the border texture. |
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Coordinate Size
Vector 2D Structure
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Normalized UV size coordinate to use when rendering the border texture. |
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Render Color
Linear Color Structure
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Color to tint the border. |
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Border Scale
Vector 2D Structure
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Scale of the border. |
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Background Scale
Vector 2D Structure
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Scale of the background. |
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Rotation
Float
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Rotation, in degrees, to render the texture. |
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Pivot Point
Vector 2D Structure
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Normalized pivot point to use when rotating the texture. |
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Corner Size
Vector 2D Structure
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Frame corner size in percent of frame texture (should be < 0.5f). |
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Out
Exec
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