Draw Material

Draw Material

Windows
MacOS
Linux

Draws a material on the Canvas.

Target is Canvas

Draw Material
Target
Select Asset
Render Material
Select Asset
Screen Position
X0.0
Y0.0
Screen Size
X0.0
Y0.0
Coordinate Position
X0.0
Y0.0
Coordinate Size
X1.000
Y1.000
Rotation
0.000000
Pivot Point
X0.500
Y0.500

Inputs

In
Exec
Target
Canvas Object Reference
Render Material
Material Interface Object Reference

Material to use when rendering. Remember that only the emissive channel is able to be rendered as no lighting is performed when rendering to the Canvas.

Screen Position
Vector 2D Structure

Screen space position to render the texture.

Screen Size
Vector 2D Structure

Screen space size to render the texture.

Coordinate Position
Vector 2D Structure

Normalized UV starting coordinate to use when rendering the texture.

Coordinate Size
Vector 2D Structure

Normalized UV size coordinate to use when rendering the texture.

Rotation
Float

Rotation, in degrees, to render the texture.

Pivot Point
Vector 2D Structure

Normalized pivot point to use when rotating the texture.

Outputs

Out
Exec
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