Draws a set of triangles on the Canvas.
Target is Canvas
Select Asset
Select Asset
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In
Exec
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Target
Canvas Object Reference
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Render Material
Material Interface Object Reference
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Material to use when rendering. Remember that only the emissive channel is able to be rendered as no lighting is performed when rendering to the Canvas. |
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Triangles
Array of Canvas UVTri Structures
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Triangles to render. |
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Out
Exec
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