Draws a polygon on the Canvas.
Target is Canvas
Select Asset
Select Asset
X0.0
Y0.0
X1.000
Y1.000
3
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In
Exec
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Target
Canvas Object Reference
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Render Texture
Texture Object Reference
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Texture to use when rendering the triangles. If no texture is set, then the default white texture is used. |
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Screen Position
Vector 2D Structure
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Screen space position to render the text. |
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Radius
Vector 2D Structure
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How large in pixels this polygon should be. |
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Number Of Sides
Integer
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How many sides this polygon should have. This should be above or equal to three. |
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Render Color
Linear Color Structure
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Color to tint the polygon. |
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Out
Exec
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