Creates a new canvas render target and initializes it to the specified dimensions
Target is Canvas Render Target 2D
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1024
1024
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Canvas Render Target 2DClass
Canvas Render Target 2D Class Reference
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Class of the render target. Unless you want to use a special sub-class, you can simply pass UCanvasRenderTarget2D::StaticClass() here. |
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Width
Integer
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Width of the render target. |
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Height
Integer
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Height of the render target. |
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Return Value
Canvas Render Target 2D Object Reference
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Returns the instanced render target. |