Is Section Using Cloth

Is Section Using Cloth

Windows
MacOS
Linux

Checks whether the provided section is using APEX cloth. if bCheckCorrespondingSections is true disabled sections will defer to correspond sections to see if they use cloth (non-cloth sections are disabled and another section added when cloth is enabled, using this flag allows for a check on the original section to succeed)

Target is Skeletal Mesh

Is Section Using Cloth
Target
Select Asset
In Section Index
0
Check Corresponding Sections
Return Value

Inputs

Target
Skeletal Mesh Object Reference
In Section Index
Integer

Index to check

Check Corresponding Sections
Boolean

Whether to check corresponding sections for disabled sections

Outputs

Return Value
Boolean
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss