Does a collision trace along the given line and returns all hits encountered up to and including the first blocking hit. This trace finds the objects that RESPOND to the given TraceChannel
Target is Kismet System Library
X0
Y 0
Z 0
X0
Y 0
Z 0
TraceTypeQuery1
None
5.000000
|
In
Exec
|
|
|
Start
Vector
|
Start of line segment. |
|
End
Vector
|
End of line segment. |
|
Trace Channel
ETraceTypeQuery Enum
|
The channel to trace |
|
Trace Complex
Boolean
|
True to test against complex collision, false to test against simplified collision. |
|
Actors to Ignore
Array of Actor Object References
|
|
|
Draw Debug Type
EDrawDebugTrace Enum
|
|
|
Ignore Self
Boolean
|
|
|
Trace Color
Linear Color Structure
|
|
|
Trace Hit Color
Linear Color Structure
|
|
|
Draw Time
Float
|
|
Out
Exec
|
|
|
Out Hits
Array of Hit Result Structures
|
|
|
Return Value
Boolean
|
True if there was a blocking hit, false otherwise. |