Set Collision Response to Channel

Set Collision Response to Channel

Windows
MacOS
Linux

Changes a member of the ResponseToChannels container for this PrimitiveComponent.

Target is Primitive Component

Set Collision Response to Channel
Target
Channel
ECC_WorldStatic
New Response
ECR_Ignore

Inputs

In
Exec
Target
Primitive Component Object Reference
Channel
ECollisionChannel Enum

The channel to change the response of

New Response
ECollisionResponse Enum

What the new response should be to the supplied Channel

Outputs

Out
Exec
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