Actions
Constrain Direction to Plane |
Constrain a direction vector to the plane constraint, if enabled. See: SetPlaneConstraint Target is Movement Component |
Constrain Location to Plane |
Constrain a position vector to the plane constraint, if enabled. Target is Movement Component |
Constrain Normal to Plane |
Constrain a normal vector (of unit length) to the plane constraint, if enabled. Target is Movement Component |
Get Plane Constraint Axis Setting |
Get the plane constraint axis setting. Target is Movement Component |
Get Plane Constraint Normal |
Returns the normal of the plane that constrains movement, enforced if the plane constraint is enabled. Target is Movement Component |
Get Plane Constraint Origin |
Get the plane constraint origin. This defines the behavior of snapping a position to the plane, such as by SnapUpdatedComponentToPlane(). Target is Movement Component |
Set Plane Constraint Axis Setting |
Set the plane constraint axis setting. Changing this setting will modify the current value of PlaneConstraintNormal. Target is Movement Component |
Set Plane Constraint Enabled |
Sets whether or not the plane constraint is enabled. Target is Movement Component |
Set Plane Constraint from Vectors |
Uses the Forward and Up vectors to compute the plane that constrains movement, enforced if the plane constraint is enabled. Target is Movement Component |
Set Plane Constraint Normal |
Sets the normal of the plane that constrains movement, enforced if the plane constraint is enabled. Changing the normal automatically sets PlaneConstraintAxisSetting to "Custom". Target is Movement Component |
Set Plane Constraint Origin |
Sets the origin of the plane that constrains movement, enforced if the plane constraint is enabled. Target is Movement Component |
Snap Updated Component to Plane |
Snap the updated component to the plane constraint, if enabled. Target is Movement Component |