Actions
Get Gravity Z |
Returns gravity that affects this component Target is Movement Component |
Get Max Speed |
Returns maximum speed of component in current movement mode. Target is Movement Component |
Get Physics Volume |
Returns the PhysicsVolume this MovementComponent is using, or the world's default physics volume if none. * Target is Movement Component |
GetModifiedMaxSpeed |
Returns the result of GetMaxSpeed() * GetMaxSpeedModifier(). Target is Movement Component |
Is Exceeding Max Speed |
Returns true if the current velocity is exceeding the given max speed (usually the result of GetMaxSpeed()), within a small error tolerance. Note that under normal circumstances updates cause by acceleration will not cause this to be true, however external forces or changes in the max speed limit can cause the max speed to be violated. Target is Movement Component |
MoveUpdatedComponent |
Moves our UpdatedComponent by the given Delta, and sets rotation to NewRotation. Respects the plane constraint, if enabled. Target is Movement Component |
Set Updated Component |
Assign the component we move and update. Target is Movement Component |
Stop Movement Immediately |
Stops movement immediately (zeroes velocity, usually zeros acceleration for components with acceleration). Target is Movement Component |
Stop Movement Keep Pathing |
Stops movement immediately (reset velocity) but keeps following current path Target is Nav Movement Component |
Categories
Planar |
Planar |