Movement

Movement

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Get Gravity Z

Returns gravity that affects this component

Target is Movement Component

Get Max Speed

Returns maximum speed of component in current movement mode.

Target is Movement Component

Get Physics Volume

Returns the PhysicsVolume this MovementComponent is using, or the world's default physics volume if none. *

Target is Movement Component

GetModifiedMaxSpeed

Returns the result of GetMaxSpeed() * GetMaxSpeedModifier().

Target is Movement Component

Is Exceeding Max Speed

Returns true if the current velocity is exceeding the given max speed (usually the result of GetMaxSpeed()), within a small error tolerance. Note that under normal circumstances updates cause by acceleration will not cause this to be true, however external forces or changes in the max speed limit can cause the max speed to be violated.

Target is Movement Component

MoveUpdatedComponent

Moves our UpdatedComponent by the given Delta, and sets rotation to NewRotation. Respects the plane constraint, if enabled.

Target is Movement Component

Set Updated Component

Assign the component we move and update.

Target is Movement Component

Stop Movement Immediately

Stops movement immediately (zeroes velocity, usually zeros acceleration for components with acceleration).

Target is Movement Component

Stop Movement Keep Pathing

Stops movement immediately (reset velocity) but keeps following current path

Target is Nav Movement Component

Categories

Planar

Planar

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