Get Bone Transform by Name
Target is Poseable Mesh Component
None
WorldSpace
|
In
Exec
|
|
|
Target
Poseable Mesh Component Object Reference
|
|
|
Bone Name
Name
|
|
|
Bone Space
EBoneSpaces Enum
|
|
Out
Exec
|
|
|
Return Value
Transform
|
Get Bone Transform by Name |