Set Bone Transform by Name

Set Bone Transform by Name

Windows
MacOS
Linux

Set Bone Transform by Name

Target is Poseable Mesh Component

Set Bone Transform by Name
Target
Bone Name
None
In Transform
Bone Space
WorldSpace

Inputs

In
Exec
Target
Poseable Mesh Component Object Reference
Bone Name
Name
In Transform
Transform (by ref)
Bone Space
EBoneSpaces Enum

Outputs

Out
Exec
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