Create Grid Mesh Split

Create Grid Mesh Split

Windows
MacOS
Linux

Generate a vertex buffer, index buffer and UVs for a grid mesh where each quad is split, with standard 0-1 UVs on UV0 and point sampled texel center UVs for UV1.

Target is Kismet Procedural Mesh Library

Create Grid Mesh Split
Num X
0
Num Y
0
Grid Spacing
16.000000
Triangles
Vertices
UVs
UV1s

Inputs

In
Exec
Num X
Integer

Number of vertices in X direction (must be >= 2)

Num Y
Integer

Number of vertices in y direction (must be >= 2)

Grid Spacing
Float

Size of each quad in world units

Outputs

Out
Exec
Triangles
Array of Integers
Vertices
Array of Vectors
UVs
Array of Vector 2D Structures
UV1s
Array of Vector 2D Structures
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