Set All Bodies Below Physics Blend Weight

Set All Bodies Below Physics Blend Weight

Windows
MacOS
Linux

Set all of the bones below passed in bone to be simulated

Target is Skeletal Mesh Component

Set All Bodies Below Physics Blend Weight
Target
In Bone Name
None
Physics Blend Weight
0.0
Skip Custom Physics Type
Include Self

Inputs

In
Exec
Target
Skeletal Mesh Component Object Reference
In Bone Name
Name (by ref)
Physics Blend Weight
Float
Skip Custom Physics Type
Boolean
Include Self
Boolean

Outputs

Out
Exec
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