Term Bodies Below

Term Bodies Below

Windows
MacOS
Linux

Terminate physics on all bodies below the named bone, effectively disabling collision forever. If you terminate, you won't be able to re-init later.

Target is Skeletal Mesh Component

Term Bodies Below
Target
Parent Bone Name
None

Inputs

In
Exec
Target
Skeletal Mesh Component Object Reference
Parent Bone Name
Name

Outputs

Out
Exec
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