Get Parent Bone

Get Parent Bone

Windows
MacOS
Linux

Get Parent Bone of the input bone

Target is Skinned Mesh Component

Get Parent Bone
Target
Bone Name
None
Return Value
None

Inputs

Target
Skinned Mesh Component Object Reference
Bone Name
Name

Name of the bone

Outputs

Return Value
Name

the name of the parent bone for the specified bone. Returns 'None' if the bone does not exist or it is the root bone

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