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Actions
Get Scaled Sphere Radius |
Target is Sphere Collision |
Get Shape Scale |
Get the scale used by this shape. This is a uniform scale that is the minimum of any non-uniform scaling. Target is Sphere Collision |
Get Unscaled Sphere Radius |
Target is Sphere Collision |
Set Sphere Radius |
Change the sphere radius. This is the unscaled radius, before component scale is applied. Target is Sphere Collision |