Stereo Layer

Stereo Layer

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Get Left Texture

Target is Stereo Layer

Get Priority

Target is Stereo Layer

Get Quad Size

Target is Stereo Layer

Get Texture

Target is Stereo Layer

Get UVRect

Target is Stereo Layer

Mark Texture for Update

Manually mark the stereo layer texture for updating

Target is Stereo Layer

Set Anti Alias

Set Anti Alias

Target is High Quality Layer (SteamVR)

Set Auto Curve Max Distance

Set Auto Curve Max Distance

Target is High Quality Layer (SteamVR)

Set Auto Curve Min Distance

Set Auto Curve Min Distance

Target is High Quality Layer (SteamVR)

Set Curved

Set Curved

Target is High Quality Layer (SteamVR)

Set Equirect Props

Set Equirect layer properties: UVRect, Scale, and Bias

Target is Equirect Layer

Set Height

Set Height

Target is Cylinder Layer

Set Left Texture

Change the texture displayed on the stereo layer for left eye, if stereoscopic layer textures are supported on the platform.

Target is Stereo Layer

Set Overlay Arc

Set Overlay Arc

Target is Cylinder Layer

Set Priority

Change the layer's render priority, higher priorities render on top of lower priorities

Target is Stereo Layer

Set Quad Size

Change the quad size. This is the unscaled height and width, before component scale is applied.

Target is Stereo Layer

Set Radius

Set Radius

Target is Cylinder Layer

Set Texture

Change the texture displayed on the stereo layer.

If stereoscopic layer textures are supported on the platform and LeftTexture is set, this property controls the texture for the right eye.

Target is Stereo Layer

Set UVRect

Change the UV coordinates mapped to the quad face

Target is Stereo Layer

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