Set Parameter Mapping

Set Parameter Mapping

Windows
MacOS
Linux

Set the parameter mappings between texture parameters and composure layers. Users can not create new entries into the map as the keys are read only. Invalid Texture parameter names will result in a failed setting operation.

Target is Compositing Element Material Pass

Set Parameter Mapping
Target
Select Asset
Texture Param Name
None
Composure Layer Name
None
Return Value

Inputs

In
Exec
Target
Compositing Element Material Pass Object Reference
Texture Param Name
Name

The name of the texture parameter inside the material interface. Used as key.

Composure Layer Name
Name

The name of the composure layer the texture parameter is mapped to. Used as value.

Outputs

Out
Exec
Return Value
Boolean

bool True if set operation is successful.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss