Create a new Composure in the level without any parenting relationship.
Target is Composure Blueprint Library
None
Select Class
|
In
Exec
|
|
|
Element Name
Name
|
The name for the newly created composure element |
|
Class Type
Empty Comp Shot Class Reference
|
The type for the new composure element |
|
Level Context
Actor Object Reference
|
The level context of current level. Default value is nullptr. |
|
Out
Exec
|
|
|
Return Value
Empty Comp Shot Object Reference
|
CompositingElement The created composure element. |