Set Bone Initial Transforms From Skeletal Mesh

Set Bone Initial Transforms From Skeletal Mesh

Windows
MacOS
Linux

Setup the initial transforms / ref pose of the bones based on a skeletal mesh

Target is Control Rig Component

Set Bone Initial Transforms From Skeletal Mesh
Target
In Skeletal Mesh
Select Asset

Inputs

In
Exec
Target
Control Rig Component Object Reference
In Skeletal Mesh
Skeletal Mesh Object Reference

Outputs

Out
Exec
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