Get integer type custom attribute value.
Target is Skeletal Mesh Component
None
None
0
BoneOnly
0
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In
Exec
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Target
Skeletal Mesh Component Object Reference
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Bone Name
Name (by ref)
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Name of the bone to retrieve try and retrieve the attribute from |
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Attribute Name
Name (by ref)
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Name of the attribute to retrieve |
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Default Value
Integer
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In case the attribute could not be found |
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Lookup Type
ECustomBoneAttributeLookup Enum
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Determines how the attribute is retrieved from the specified BoneName (see ECustomBoneAttributeLookup) |
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Out
Exec
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Out Value
Integer
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Retrieved attribute value if found, otherwise is set to DefaultValue |
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Return Value
Boolean
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Whether or not the atttribute was successfully retrieved |